# (decoded with TMPL 128) Num Enemies: (15 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2044 Location.v: 220 Location.h: 216 2: Enemy Type: 2044 Location.v: 230 Location.h: 236 3: Enemy Type: 2044 Location.v: 240 Location.h: 256 4: Enemy Type: 2044 Location.v: 230 Location.h: 276 5: Enemy Type: 2044 Location.v: 220 Location.h: 296 6: Enemy Type: 2045 Location.v: 225 Location.h: 226 7: Enemy Type: 2045 Location.v: 235 Location.h: 246 8: Enemy Type: 2045 Location.v: 235 Location.h: 266 9: Enemy Type: 2045 Location.v: 225 Location.h: 276 10: Enemy Type: 2220 Location.v: 50 Location.h: 20 11: Enemy Type: 2220 Location.v: 50 Location.h: 462 12: Enemy Type: 2321 Location.v: 170 Location.h: 150 13: Enemy Type: 2321 Location.v: 170 Location.h: 362 14: Enemy Type: 2401 Location.v: 20 Location.h: 256